vx32

Local 9vx git repository for patches.
git clone git://r-36.net/vx32
Log | Files | Refs

line.c (11078B)


      1 #include "u.h"
      2 #include "lib.h"
      3 #include "draw.h"
      4 #include "memdraw.h"
      5 #include "memlayer.h"
      6 
      7 enum
      8 {
      9 	Arrow1 = 8,
     10 	Arrow2 = 10,
     11 	Arrow3 = 3,
     12 };
     13 
     14 #if 0
     15 static
     16 int
     17 lmin(int a, int b)
     18 {
     19 	if(a < b)
     20 		return a;
     21 	return b;
     22 }
     23 #endif
     24 
     25 static
     26 int
     27 lmax(int a, int b)
     28 {
     29 	if(a > b)
     30 		return a;
     31 	return b;
     32 }
     33 
     34 #ifdef NOTUSED
     35 /*
     36  * Rather than line clip, we run the Bresenham loop over the full line,
     37  * and clip on each pixel.  This is more expensive but means that
     38  * lines look the same regardless of how the windowing has tiled them.
     39  * For speed, we check for clipping outside the loop and make the
     40  * test easy when possible.
     41  */
     42 
     43 static
     44 void
     45 horline1(Memimage *dst, Point p0, Point p1, int srcval, Rectangle clipr)
     46 {
     47 	int x, y, dy, deltay, deltax, maxx;
     48 	int dd, easy, e, bpp, m, m0;
     49 	uchar *d;
     50 
     51 	deltax = p1.x - p0.x;
     52 	deltay = p1.y - p0.y;
     53 	dd = dst->width*sizeof(uint32);
     54 	dy = 1;
     55 	if(deltay < 0){
     56 		dd = -dd;
     57 		deltay = -deltay;
     58 		dy = -1;
     59 	}
     60 	maxx = lmin(p1.x, clipr.max.x-1);
     61 	bpp = dst->depth;
     62 	m0 = 0xFF^(0xFF>>bpp);
     63 	m = m0 >> (p0.x&(7/dst->depth))*bpp;
     64 	easy = ptinrect(p0, clipr) && ptinrect(p1, clipr);
     65 	e = 2*deltay - deltax;
     66 	y = p0.y;
     67 	d = byteaddr(dst, p0);
     68 	deltay *= 2;
     69 	deltax = deltay - 2*deltax;
     70 	for(x=p0.x; x<=maxx; x++){
     71 		if(easy || (clipr.min.x<=x && clipr.min.y<=y && y<clipr.max.y))
     72 			*d ^= (*d^srcval) & m;
     73 		if(e > 0){
     74 			y += dy;
     75 			d += dd;
     76 			e += deltax;
     77 		}else
     78 			e += deltay;
     79 		d++;
     80 		m >>= bpp;
     81 		if(m == 0)
     82 			m = m0;
     83 	}
     84 }
     85 
     86 static
     87 void
     88 verline1(Memimage *dst, Point p0, Point p1, int srcval, Rectangle clipr)
     89 {
     90 	int x, y, deltay, deltax, maxy;
     91 	int easy, e, bpp, m, m0, dd;
     92 	uchar *d;
     93 
     94 	deltax = p1.x - p0.x;
     95 	deltay = p1.y - p0.y;
     96 	dd = 1;
     97 	if(deltax < 0){
     98 		dd = -1;
     99 		deltax = -deltax;
    100 	}
    101 	maxy = lmin(p1.y, clipr.max.y-1);
    102 	bpp = dst->depth;
    103 	m0 = 0xFF^(0xFF>>bpp);
    104 	m = m0 >> (p0.x&(7/dst->depth))*bpp;
    105 	easy = ptinrect(p0, clipr) && ptinrect(p1, clipr);
    106 	e = 2*deltax - deltay;
    107 	x = p0.x;
    108 	d = byteaddr(dst, p0);
    109 	deltax *= 2;
    110 	deltay = deltax - 2*deltay;
    111 	for(y=p0.y; y<=maxy; y++){
    112 		if(easy || (clipr.min.y<=y && clipr.min.x<=x && x<clipr.max.x))
    113 			*d ^= (*d^srcval) & m;
    114 		if(e > 0){
    115 			x += dd;
    116 			d += dd;
    117 			e += deltay;
    118 		}else
    119 			e += deltax;
    120 		d += dst->width*sizeof(uint32);
    121 		m >>= bpp;
    122 		if(m == 0)
    123 			m = m0;
    124 	}
    125 }
    126 
    127 static
    128 void
    129 horliner(Memimage *dst, Point p0, Point p1, Memimage *src, Point dsrc, Rectangle clipr)
    130 {
    131 	int x, y, sx, sy, deltay, deltax, minx, maxx;
    132 	int bpp, m, m0;
    133 	uchar *d, *s;
    134 
    135 	deltax = p1.x - p0.x;
    136 	deltay = p1.y - p0.y;
    137 	sx = drawreplxy(src->r.min.x, src->r.max.x, p0.x+dsrc.x);
    138 	minx = lmax(p0.x, clipr.min.x);
    139 	maxx = lmin(p1.x, clipr.max.x-1);
    140 	bpp = dst->depth;
    141 	m0 = 0xFF^(0xFF>>bpp);
    142 	m = m0 >> (minx&(7/dst->depth))*bpp;
    143 	for(x=minx; x<=maxx; x++){
    144 		y = p0.y + (deltay*(x-p0.x)+deltax/2)/deltax;
    145 		if(clipr.min.y<=y && y<clipr.max.y){
    146 			d = byteaddr(dst, Pt(x, y));
    147 			sy = drawreplxy(src->r.min.y, src->r.max.y, y+dsrc.y);
    148 			s = byteaddr(src, Pt(sx, sy));
    149 			*d ^= (*d^*s) & m;
    150 		}
    151 		if(++sx >= src->r.max.x)
    152 			sx = src->r.min.x;
    153 		m >>= bpp;
    154 		if(m == 0)
    155 			m = m0;
    156 	}
    157 }
    158 
    159 static
    160 void
    161 verliner(Memimage *dst, Point p0, Point p1, Memimage *src, Point dsrc, Rectangle clipr)
    162 {
    163 	int x, y, sx, sy, deltay, deltax, miny, maxy;
    164 	int bpp, m, m0;
    165 	uchar *d, *s;
    166 
    167 	deltax = p1.x - p0.x;
    168 	deltay = p1.y - p0.y;
    169 	sy = drawreplxy(src->r.min.y, src->r.max.y, p0.y+dsrc.y);
    170 	miny = lmax(p0.y, clipr.min.y);
    171 	maxy = lmin(p1.y, clipr.max.y-1);
    172 	bpp = dst->depth;
    173 	m0 = 0xFF^(0xFF>>bpp);
    174 	for(y=miny; y<=maxy; y++){
    175 		if(deltay == 0)	/* degenerate line */
    176 			x = p0.x;
    177 		else
    178 			x = p0.x + (deltax*(y-p0.y)+deltay/2)/deltay;
    179 		if(clipr.min.x<=x && x<clipr.max.x){
    180 			m = m0 >> (x&(7/dst->depth))*bpp;
    181 			d = byteaddr(dst, Pt(x, y));
    182 			sx = drawreplxy(src->r.min.x, src->r.max.x, x+dsrc.x);
    183 			s = byteaddr(src, Pt(sx, sy));
    184 			*d ^= (*d^*s) & m;
    185 		}
    186 		if(++sy >= src->r.max.y)
    187 			sy = src->r.min.y;
    188 	}
    189 }
    190 
    191 static
    192 void
    193 horline(Memimage *dst, Point p0, Point p1, Memimage *src, Point dsrc, Rectangle clipr)
    194 {
    195 	int x, y, deltay, deltax, minx, maxx;
    196 	int bpp, m, m0;
    197 	uchar *d, *s;
    198 
    199 	deltax = p1.x - p0.x;
    200 	deltay = p1.y - p0.y;
    201 	minx = lmax(p0.x, clipr.min.x);
    202 	maxx = lmin(p1.x, clipr.max.x-1);
    203 	bpp = dst->depth;
    204 	m0 = 0xFF^(0xFF>>bpp);
    205 	m = m0 >> (minx&(7/dst->depth))*bpp;
    206 	for(x=minx; x<=maxx; x++){
    207 		y = p0.y + (deltay*(x-p0.x)+deltay/2)/deltax;
    208 		if(clipr.min.y<=y && y<clipr.max.y){
    209 			d = byteaddr(dst, Pt(x, y));
    210 			s = byteaddr(src, addpt(dsrc, Pt(x, y)));
    211 			*d ^= (*d^*s) & m;
    212 		}
    213 		m >>= bpp;
    214 		if(m == 0)
    215 			m = m0;
    216 	}
    217 }
    218 
    219 static
    220 void
    221 verline(Memimage *dst, Point p0, Point p1, Memimage *src, Point dsrc, Rectangle clipr)
    222 {
    223 	int x, y, deltay, deltax, miny, maxy;
    224 	int bpp, m, m0;
    225 	uchar *d, *s;
    226 
    227 	deltax = p1.x - p0.x;
    228 	deltay = p1.y - p0.y;
    229 	miny = lmax(p0.y, clipr.min.y);
    230 	maxy = lmin(p1.y, clipr.max.y-1);
    231 	bpp = dst->depth;
    232 	m0 = 0xFF^(0xFF>>bpp);
    233 	for(y=miny; y<=maxy; y++){
    234 		if(deltay == 0)	/* degenerate line */
    235 			x = p0.x;
    236 		else
    237 			x = p0.x + deltax*(y-p0.y)/deltay;
    238 		if(clipr.min.x<=x && x<clipr.max.x){
    239 			m = m0 >> (x&(7/dst->depth))*bpp;
    240 			d = byteaddr(dst, Pt(x, y));
    241 			s = byteaddr(src, addpt(dsrc, Pt(x, y)));
    242 			*d ^= (*d^*s) & m;
    243 		}
    244 	}
    245 }
    246 #endif /* NOTUSED */
    247 
    248 static Memimage*
    249 membrush(int radius)
    250 {
    251 	static Memimage *brush;
    252 	static int brushradius;
    253 
    254 	if(brush==nil || brushradius!=radius){
    255 		freememimage(brush);
    256 		brush = allocmemimage(Rect(0, 0, 2*radius+1, 2*radius+1), memopaque->chan);
    257 		if(brush != nil){
    258 			memfillcolor(brush, DTransparent);	/* zeros */
    259 			memellipse(brush, Pt(radius, radius), radius, radius, -1, memopaque, Pt(radius, radius), S);
    260 		}
    261 		brushradius = radius;
    262 	}
    263 	return brush;
    264 }
    265 
    266 static
    267 void
    268 discend(Point p, int radius, Memimage *dst, Memimage *src, Point dsrc, int op)
    269 {
    270 	Memimage *disc;
    271 	Rectangle r;
    272 
    273 	disc = membrush(radius);
    274 	if(disc != nil){
    275 		r.min.x = p.x - radius;
    276 		r.min.y = p.y - radius;
    277 		r.max.x = p.x + radius+1;
    278 		r.max.y = p.y + radius+1;
    279 		memdraw(dst, r, src, addpt(r.min, dsrc), disc, Pt(0,0), op);
    280 	}
    281 }
    282 
    283 static
    284 void
    285 arrowend(Point tip, Point *pp, int end, int sin, int cos, int radius)
    286 {
    287 	int x1, x2, x3;
    288 
    289 	/* before rotation */
    290 	if(end == Endarrow){
    291 		x1 = Arrow1;
    292 		x2 = Arrow2;
    293 		x3 = Arrow3;
    294 	}else{
    295 		x1 = (end>>5) & 0x1FF;	/* distance along line from end of line to tip */
    296 		x2 = (end>>14) & 0x1FF;	/* distance along line from barb to tip */
    297 		x3 = (end>>23) & 0x1FF;	/* distance perpendicular from edge of line to barb */
    298 	}
    299 
    300 	/* comments follow track of right-facing arrowhead */
    301 	pp->x = tip.x+((2*radius+1)*sin/2-x1*cos);		/* upper side of shaft */
    302 	pp->y = tip.y-((2*radius+1)*cos/2+x1*sin);
    303 	pp++;
    304 	pp->x = tip.x+((2*radius+2*x3+1)*sin/2-x2*cos);		/* upper barb */
    305 	pp->y = tip.y-((2*radius+2*x3+1)*cos/2+x2*sin);
    306 	pp++;
    307 	pp->x = tip.x;
    308 	pp->y = tip.y;
    309 	pp++;
    310 	pp->x = tip.x+(-(2*radius+2*x3+1)*sin/2-x2*cos);	/* lower barb */
    311 	pp->y = tip.y-(-(2*radius+2*x3+1)*cos/2+x2*sin);
    312 	pp++;
    313 	pp->x = tip.x+(-(2*radius+1)*sin/2-x1*cos);		/* lower side of shaft */
    314 	pp->y = tip.y+((2*radius+1)*cos/2-x1*sin);
    315 }
    316 
    317 void
    318 _memimageline(Memimage *dst, Point p0, Point p1, int end0, int end1, int radius, Memimage *src, Point sp, Rectangle clipr, int op)
    319 {
    320 	/*
    321 	 * BUG: We should really really pick off purely horizontal and purely
    322 	 * vertical lines and handle them separately with calls to memimagedraw
    323 	 * on rectangles.
    324 	 */
    325 
    326 	int hor;
    327 	int sin, cos, dx, dy, t;
    328 	Rectangle oclipr, r;
    329 	Point q, pts[10], *pp, d;
    330 
    331 	if(radius < 0)
    332 		return;
    333 	if(rectclip(&clipr, dst->r) == 0)
    334 		return;
    335 	if(rectclip(&clipr, dst->clipr) == 0)
    336 		return;
    337 	d = subpt(sp, p0);
    338 	if(rectclip(&clipr, rectsubpt(src->clipr, d)) == 0)
    339 		return;
    340 	if((src->flags&Frepl)==0 && rectclip(&clipr, rectsubpt(src->r, d))==0)
    341 		return;
    342 	/* this means that only verline() handles degenerate lines (p0==p1) */
    343 	hor = (abs(p1.x-p0.x) > abs(p1.y-p0.y));
    344 	/*
    345 	 * Clipping is a little peculiar.  We can't use Sutherland-Cohen
    346 	 * clipping because lines are wide.  But this is probably just fine:
    347 	 * we do all math with the original p0 and p1, but clip when deciding
    348 	 * what pixels to draw.  This means the layer code can call this routine,
    349 	 * using clipr to define the region being written, and get the same set
    350 	 * of pixels regardless of the dicing.
    351 	 */
    352 	if((hor && p0.x>p1.x) || (!hor && p0.y>p1.y)){
    353 		q = p0;
    354 		p0 = p1;
    355 		p1 = q;
    356 		t = end0;
    357 		end0 = end1;
    358 		end1 = t;
    359 	}
    360 
    361 	if((p0.x == p1.x || p0.y == p1.y) && (end0&0x1F) == Endsquare && (end1&0x1F) == Endsquare){
    362 		r.min = p0;
    363 		r.max = p1;
    364 		if(p0.x == p1.x){
    365 			r.min.x -= radius;
    366 			r.max.x += radius+1;
    367 		}
    368 		else{
    369 			r.min.y -= radius;
    370 			r.max.y += radius+1;
    371 		}
    372 		oclipr = dst->clipr;
    373 		sp = addpt(r.min, d);
    374 		dst->clipr = clipr;
    375 		memimagedraw(dst, r, src, sp, memopaque, sp, op);
    376 		dst->clipr = oclipr;
    377 		return;
    378 	}
    379 
    380 /*    Hard: */
    381 	/* draw thick line using polygon fill */
    382 	icossin2(p1.x-p0.x, p1.y-p0.y, &cos, &sin);
    383 	dx = (sin*(2*radius+1))/2;
    384 	dy = (cos*(2*radius+1))/2;
    385 	pp = pts;
    386 	oclipr = dst->clipr;
    387 	dst->clipr = clipr;
    388 	q.x = ICOSSCALE*p0.x+ICOSSCALE/2-cos/2;
    389 	q.y = ICOSSCALE*p0.y+ICOSSCALE/2-sin/2;
    390 	switch(end0 & 0x1F){
    391 	case Enddisc:
    392 		discend(p0, radius, dst, src, d, op);
    393 		/* fall through */
    394 	case Endsquare:
    395 	default:
    396 		pp->x = q.x-dx;
    397 		pp->y = q.y+dy;
    398 		pp++;
    399 		pp->x = q.x+dx;
    400 		pp->y = q.y-dy;
    401 		pp++;
    402 		break;
    403 	case Endarrow:
    404 		arrowend(q, pp, end0, -sin, -cos, radius);
    405 		_memfillpolysc(dst, pts, 5, ~0, src, addpt(pts[0], mulpt(d, ICOSSCALE)), 1, 10, 1, op);
    406 		pp[1] = pp[4];
    407 		pp += 2;
    408 	}
    409 	q.x = ICOSSCALE*p1.x+ICOSSCALE/2+cos/2;
    410 	q.y = ICOSSCALE*p1.y+ICOSSCALE/2+sin/2;
    411 	switch(end1 & 0x1F){
    412 	case Enddisc:
    413 		discend(p1, radius, dst, src, d, op);
    414 		/* fall through */
    415 	case Endsquare:
    416 	default:
    417 		pp->x = q.x+dx;
    418 		pp->y = q.y-dy;
    419 		pp++;
    420 		pp->x = q.x-dx;
    421 		pp->y = q.y+dy;
    422 		pp++;
    423 		break;
    424 	case Endarrow:
    425 		arrowend(q, pp, end1, sin, cos, radius);
    426 		_memfillpolysc(dst, pp, 5, ~0, src, addpt(pp[0], mulpt(d, ICOSSCALE)), 1, 10, 1, op);
    427 		pp[1] = pp[4];
    428 		pp += 2;
    429 	}
    430 	_memfillpolysc(dst, pts, pp-pts, ~0, src, addpt(pts[0], mulpt(d, ICOSSCALE)), 0, 10, 1, op);
    431 	dst->clipr = oclipr;
    432 	return;
    433 }
    434 
    435 void
    436 memimageline(Memimage *dst, Point p0, Point p1, int end0, int end1, int radius, Memimage *src, Point sp, int op)
    437 {
    438 	_memimageline(dst, p0, p1, end0, end1, radius, src, sp, dst->clipr, op);
    439 }
    440 
    441 /*
    442  * Simple-minded conservative code to compute bounding box of line.
    443  * Result is probably a little larger than it needs to be.
    444  */
    445 static
    446 void
    447 addbbox(Rectangle *r, Point p)
    448 {
    449 	if(r->min.x > p.x)
    450 		r->min.x = p.x;
    451 	if(r->min.y > p.y)
    452 		r->min.y = p.y;
    453 	if(r->max.x < p.x+1)
    454 		r->max.x = p.x+1;
    455 	if(r->max.y < p.y+1)
    456 		r->max.y = p.y+1;
    457 }
    458 
    459 int
    460 memlineendsize(int end)
    461 {
    462 	int x3;
    463 
    464 	if((end&0x3F) != Endarrow)
    465 		return 0;
    466 	if(end == Endarrow)
    467 		x3 = Arrow3;
    468 	else
    469 		x3 = (end>>23) & 0x1FF;
    470 	return x3;
    471 }
    472 
    473 Rectangle
    474 memlinebbox(Point p0, Point p1, int end0, int end1, int radius)
    475 {
    476 	Rectangle r, r1;
    477 	int extra;
    478 
    479 	r.min.x = 10000000;
    480 	r.min.y = 10000000;
    481 	r.max.x = -10000000;
    482 	r.max.y = -10000000;
    483 	extra = lmax(memlineendsize(end0), memlineendsize(end1));
    484 	r1 = insetrect(canonrect(Rpt(p0, p1)), -(radius+extra));
    485 	addbbox(&r, r1.min);
    486 	addbbox(&r, r1.max);
    487 	return r;
    488 }